Blender 2.79b For Mac
Thanks for watching the video, if you liked it, make sure to smash subscrice and the like button as always!https://www.blender.org/download/r. For example, if your last operation was a rotation in Object Mode, Blender will show you the last value changed for the angle (see Fig. Rotation (Object Mode, 60 degrees). Left), where you can change your action back completely by typing Numpad0. There are other useful options, based on the operator, and you cannot only Undo actions, but change.
The tools listed below will let you roll back an accidental action,redo your last action, or let you choose to recover to a specific point,by picking from a list of recent actions recorded by Blender.
Undo¶
If you want to undo your last action, just press Ctrl-Z.
See also
Editing Preferences section on undo to change defaults.
Redo¶
Reference
All Modes
Edit ‣ Redo
Shift-Ctrl-Z
To roll back the Undo action, press Shift-Ctrl-Z.
Adjust Last Operation¶
Reference
All Modes
Edit ‣ Adjust Last Operation…
F9
After an operation is complete you can tweak the parameters of the operation afterwards.In editors that support it, there is a “head-up display” panel in the bottom leftbased on the last performed operation; dependent on mode and context.Alternatively, you can create a pop-up with F9 which does the same thing.
For example, if your last operation was a rotation in Object Mode,Blender will show you the last value changed for the angle(see Fig. Rotation (Object Mode, 60 degrees). left),where you can change your action back completely by typing Numpad0.There are other useful options, based on the operator,and you cannot only Undo actions, but change them completely using the available options.
If you are in Edit Mode,Blender will also change its contents based on your last action taken.In the second example (on the right), the last operation was a Move in Object Mode;but a Scale on a Face in Edit Mode, and, as you can see,the contents of Adjust Last Operation are different, because of the mode (Edit Mode)(See Fig. Scale (Edit Mode, Resize face). right).
Scale (Edit Mode, Resize face).¶ |
Tip
Some operations produce particularly useful results by using Adjust Last Operation.For example, adding a Circle in the 3D Viewport; if you reduce the Vertices to three,you get a perfect equilateral triangle.
Tip
The Adjust Last Operation region can be hidden by View ‣ Adjust Last Operation.
Undo History¶
The Undo History menu.¶
There is also an Undo History of the last actions taken, recorded by Blender.
The top of the list corresponds to the most recent actions.A small icon of a dot next to one of the entries indicates the current status.Rolling back actions using the Undo History feature will take you back tothe action you choose. Much like how you can alternate between going backward intime with Undo and then forward with Redo,you can hop around on the Undo timeline as much as you want as long as you do not make a new change.Once you do make a new change, the Undo History is truncated at that point.Selecting one of the entries in the list takes the current status to that position.
Repeat Last¶
Reference
All Modes
Edit ‣ Repeat Last
Shift-R
The Repeat Last feature will repeat your last action when you press Shift-R.
In the example images below, we duplicated a Monkey mesh,and then we moved the object a bit.Using repeat Shift-R, the Monkey was also duplicated and moved.
After a Shift-D and move.¶ |
Repeat History¶
The Repeat History menu.¶
Blender 2.79b For Mac Pro
The Repeat History feature will present you a list of the last repeated actions,and you can choose the actions you want to repeat.It works in the same way as the Undo History, explained above,but the list contains only repeated actions.
Important
When you quit Blender, the complete list of user actions will be lost, even if you save your file before quitting.
See also
Blender-2.79b
Troubleshooting section on Recovering your lost work.
Latest Version:
Requirements:
Mac OS X 10.6 or later
Author / Product:
Blender Foundation / Blender for Mac
Old Versions:
Filename:
blender-2.79b-macOS-10.6.dmg
MD5 Checksum:
8cd9962ecbe8911ac1eb763076b28a8d
Blender 2 79b
Advanced users employ the app’s API for Python scripting to customize the application and write specialized tools; often these are included in the app’s future releases. Blender for macOS is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process.
Blender is cross-platform and runs equally well on Linux, Windows and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. The tool has no price tag, but you can invest, participate, and help to advance a powerful collaborative tool: the app is your own 3D software for Mac.
Features and Highlights
Photorealistic Rendering
The app now features a powerful new unbiased rendering engine called Cycles that offers stunning ultra-realistic rendering.
Fast Modelling
the program’s comprehensive array of modeling tools make creating, transforming and editing your models a breeze.
Realistic Materials
With the app’s new rendering engine the possibilities for materials are endless.
Fast Rigging
Transforming a model into a poseable character has never been easier!
Animation toolset
Whether it’s simple keyframing or complex walk-cycles, Blender for Mac allows artists to turn their still characters into impressive animations.
Sculpting
Experience the joy of sculpting organic subjects using the built-in sculpting feature set of the tool.
Fast UV Unwrapping
Easily unwrap your mesh right inside the tool, and use image textures or paint your own directly onto the model.
Full Compositor
The app comes with a fully fledged compositor built right in. That means no more exporting to third party programs, you can do it all without leaving the program.
Amazing Simulations
Whether you need a crumbling building, rain, fire, smoke, fluid, cloth or full on destruction, the software delivers great looking results.
Game Creation
Included in Blender is a complete game engine, allowing you to create a fully featured 3d game right inside the app.
Camera and Object tracking
The program now includes production ready camera and object tracking. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3d scene. Eliminating the need to switch between programs.
Library of Extensions
With a large community of enthusiasts and developers, the tool comes loaded with a vast array of extensions that you can turn on or off easily.
Flexible Interface
Novice and advanced users will love the ability to customize their layout completely. From simply splitting their viewport, to fully customizing it with python scripting, the app works for you.
File Formats
Blender comes packed with import/export support for many different programs. Image: JPEG, JPEG2000, PNG, TARGA, OpenEXR, DPX, Cineon, Radiance HDR, SGI Iris, TIFF. Video: AVI, MPEG and Quicktime (on OSX). 3D: 3D Studio (3DS), COLLADA (DAE), Filmbox (FBX), Autodesk (DXF), Wavefront (OBJ), DirectX (x), Lightwave (LWO), Motion Capture (BVH), SVG, Stanford PLY, STL, VRML, VRML97, X3D.
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